![]() TheGreatEvilKing summary posted: : A purple-haired anime girl.are you Perseia? That loser Omahdon was looking for you, but I told him to go fuck himself so hard he realized what an asshole he was. : Perseia, isn't it? A man named Omahdon was looking for you. If for some reason you decided to help Omahdon he would be here doing his best "come to Butt-head" impression. For those of us who don't remember, Perseia was the unfortunate woman Omahdon literally raised from the dead like Jesus so he could fuck her.Īs you can see, she's clearly terrified of him. A grenade is not especially mysterious, I'm sorry. Numenera is convinced that its weird science is going to blow your mind, but they keep tacking it on to random shit we've seen before. The game spends a ton of words explaining how mysterious and threatening they could be, but they're just teleporters of the kind that show up in every bad RPG dungeon. We can talk to the other guy but he explains the thrilling story of how those two idiots nearly got owned but hid while a nine-year-old girl fought to the death on their behalf. : For a deep philosophical game, I have nothing to say to this. ![]() Ronos: What if we were, like, dead this whole time, and the world was our afterlife? And like, once we realize this, we will get a magic thing that makes Numenera great again? : *Sickeningly cute onomatopoeia indicating how deep this is* Ronos: I came to bury my wife but joined the Memorialists instead because, like, their beliefs are super deep, mannnnnn Ronos: It is a Very Mysterious Graveyard, man! There are a billion tombs, but no bodies! Whoa! Mystery! (Hey, Colin, am I doing the themes right?) TheGreatEvilKing summary posted: : Cool, I killed those guys for you. It never ceases to amaze me that these people do not trust their own dialog they presumably think is "literary" and "philosophical" Despite all the memorials, obelisks, and urns above the ground, we have not been able to find evidence of a single body." Yet," and he holds up a finger like a lecturer, "yet we have uncovered no bodies in the Valley itself. : "It has been a burial ground for the world for.at least millions of years. : Tell me about the Valley of Dead Heroes. It looks.generic and sci-fi, but we'll get there. The major gimmick of Part 2 is exploring the Necropolis. This has something to do with finding the hidden castoff sanctuary so we can find the magic man who made the blue chamber that will do "something" to stop the Sorrow. : I'm looking for the Tomb of the First Castoff. Specifically, we can talk to this coward who made a small child risk her life on his behalf. Anyway, we can now start off the second part of the game where we have committed a brutal, violent assault on some cultists. Welcome back! Last time on Tides of Numenera, we concluded that this game can't be fixed and could never have worked. Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.Part 25: The Revenge of Kickstarter The Revenge of Kickstarter Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.īBCode for forums Copy BBCode Help your backers reach your daily goals and help others see how you're doing.
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